If Warwick is below 25% health, this healing triples.
All enemies hit are dealt magic damage and slowed.
Shyvana's basic attacks on marked targets deal a percentage of their maximum Health as damage on-hit.
If he cancels the additional Attack, he instead gains Move Speed.
React quickly and escape the circle to avoid taking heavy damage.
Each enemy can only be hit once.
If this Attack kills the target, it leaves a grave.
If it kills a unit or hits a champion or large monster, it will bloom again, dealing? At rank 3, this Ability has no Mana cost and kills refresh the Cooldown completely.